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Party Crashers

A VR experience where you have to save your birthday from being overrun by evil piñatas.

Found At

Producer

VR Game

17

4 Months

What Is It?

This project was a catapult game for Bradley University's FUSE showcase. I joined the project after it was chosen by the department to go into production. It was developed in a semester and is available to play on Itch.io.
 

What Is My Role?

As a freshman, this project was my first time working as a producer. I collaborated with Will, another freshman, to lead the team. I worked with the programming and design team while Will worked with the art team. 

My responsibilities include:

  • Running team stand-ups

  • Delegating tasks 

  • Road mapping

  • Collaborating with leads

  • Playtesting

  • Giving feedback

  • Creating playtest forms

  • Manage Jira

Every meeting, we'd run stand-ups. From there, I'd meet with each member of my sub-team and delegate tasks from the roadmap. I created playtest forms to organize our feedback data. I also analyzed our data to pitch the necessary changes to our team lead.

With this being both Will's and my first experiences with production, we were learning everything on the fly. We learned to quickly adapt and find new solutions when ours weren't working. 

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